The C++ standard requires as the only precondition for this destructor to work as expected that no threads wait on the condition variable: " There are no threads blocked on *this in a call to wait (), wait_for (), orwait_until ()." I made sure the this precondition is met, but still got the crash.
1 To mean what C++ would call a pointer - e.g if you have SomeClass myObj; then myObj is a reference variable in .Net-speak, or a pointer to an object of type SomeClass in C++ speak. 2 In parameter passing where a parameter passed as ref can be changed by the method so as to affect its value outside the method.
Note: C++ does not support default-int and so on. There are about 180 of those errors. I get this even if I move my #include statement to the top of my .cpp file, so I know that it isn't being interfered with. Wingdi.h just appears to be incomplete. So, what am I doing wrong? What should I include to get this to work? Wednesday, April 6, 2016 9 ...
I am working on a Very Simple Low Level Hook Program in which the Program 'cout<<' some thing when a Letter is pressed but the problem is that the Hook doesn't work. The Code: #include<Windows.h> #include<iostream> using namespace std; HHOOK hHock = NULL; LRESULT CALLBACK MyLowLevelHook ( int nCode , WPARAM wParam , LPARAM lParam) { cout<<"Key is Pressed"; return CallNextHookEx (hHock , nCode ...
I found this information somewhere on the web from one of the Visual Studio C++/CLI developers. This quick template library will allow a fixed array in a value type by using the inline_array<type,size> data.
Is the C++ project very big? Do you use any tools such as Resharper or Node tools for visual studio? Is the slowness only happened with C++ project? If you create a simple hello world C++ project, does it also need over 10 seconds to appear? You may refer to the similar issue in link below to check if it is your scenario.
C# provides an excellent mechanism for serialising instances of classes over MSMQ (I'm using an XMLFormatter). I can't seem to find any documentation about how to serialise/deserialise instances of classes over MSMQ in C++.