Abstract: We present ForceCtrl, a novel 3D hand raycasting technique that enhances pointing precision based on control-display (CD) gain controlled with user-defined pinch force. We introduce a target ...
Abstract: We present ForceCtrl, a novel 3D hand raycasting technique that enhances pointing precision by adjusting control-display (CD) gain based on user-defined pinch force. We introduce a ...
Wolfenstein 3D was a paradigm-shifting piece of software, using raycasting techniques to create a game with pseudo-3D graphics. Now, [izabera] has done something very similar, creating a raycasting ...
Alphanumeric and special characters are essential during text entry. Text entry in virtual reality (VR) is usually performed on a virtual Qwerty keyboard to minimize the need to learn new layouts. As ...
We are using the world matrix of the camera in the Raycaster.setFromCamera We are using world matrices for LOD, Mesh raycast method inherited from Object3D. We have no warranty that the world matrices ...
I've been hitting various circumstances in which I want to access raycast entities that are not the closest to the camera. Specific cases are: In VR, I have a control system where I can grab an object ...