Having smooth Wi-Fi is critical for video streaming, gaming, and linking up smart home devices. But with the rise of telecommuting and digital home-based learning, it matters even more that your home ...
3D reconstruction is the process of generating a computer model of the 3D (3-dimensional) appearance of an object from a set of two-dimensional images. It is common in computer vision and medicine ...
Abstract: In this paper, we introduce a novel 3D mesh convolution-based autoencoder for geometry compression, able to deal with irregular mesh data without requiring neither preprocessing nor manifold ...
This repository contains the source code for the Godot 3D A* Pathfinding Tutorial. You can follow along with the series on YouTube. If there is a bug or issue with the code, feel free to open an issue ...
Abstract: We study the problem of shape generation in 3D mesh representation from a few color images with known camera poses. While many previous works learn to hallucinate the shape directly from ...
[News] Check our new library, PaMO, which converts any mesh into a low-poly, manifold, intersection-free mesh in seconds (CUDA required). It’s perfect as a preprocessing tool for CoACD. import coacd ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results