When Dino Patti talks about Coherence 2.0, he frames it as a way for Unity developers to bring multiplayer into their ...
A modern C++ game engine with a WPF-powered editor, a user friendly asset pipeline, and a DirectX 12 renderer featuring Forward+, PBR/IBL, tiled light culling, and a fully scriptable index based ...
Engine building development advances because manufacturers and performance specialists work to achieve higher power output, better efficiency, and longer engine lifespan. The combination of hybrid ...
On an average day about a dozen new games are released on Steam. And while we think that's a good thing, it can be understandably hard to keep up with. Potentially exciting gems are sure to be lost in ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
(for integrating with AILANG as the sim layer) This repository hosts the game engine + assets + evaluation harness, while AILANG (in a separate repo) provides the simulation logic and AI behaviour.
The verdict's in: Dispatch is a bona-fide hit. Robert Robertson and the Z-Team's unlikely exploits have already topped 2 million sales, and it's set to beat AdHoc Studio's most optimistic sales target ...
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