Game worlds are getting bigger, denser, and faster to build. A decade ago, every crate texture, fern, and NPC face passed through a human hand before it wound up on the screen. Now prompts do some of ...
A diverse range of artists and technologists share the electronic music hardware and software which has most excited them ...
A hands-on look at UEVR, the Unreal Engine mod that's not just putting 'flat' games into VR headsets - it's making them fully ...
In an interview with Game Rant, Phantom Blade Zero’s creator detailed how player actions throughout the story lead to more ...