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  1. RayCast3d not colliding with object in godot 4.2.1

    Feb 10, 2024 · 1 I am trying to create an FPS game in godot 4, and I run into an issue where the RayCast does not collide with a temporary object that would give the player ammo. When I try …

  2. Raycast Hitbox 4.01: For all your melee needs! - Roblox

    Oct 24, 2019 · Raycast Hitbox 4.01: For all your melee needs! - #597 by TeamSwordphin Notable Features Accurate, performant, and easy to use! Use attachments or vectors to make your …

  3. Unity C# Raycast Mouse Click - Stack Overflow

    I have literally spent all day researching the light out of Unity C# Raycasting and I have nothing to show for it. I have studied tutorials, online resources, stack overflow questions, and have eve...

  4. Help with raycasting every frame - Scripting Support - Roblox

    Mar 10, 2023 · I am trying to make a system to detect when a projectile hits an object by using a raycast from the projectiles old position to the new position every frame, and seeing if the …

  5. lua - Roblox module script raycasting character even though …

    Jul 5, 2023 · So basically I was making a game, working on a combat tool and I was like "I might add a module script for raycasting so it will help later in the future!". So I did that …

  6. MultiRaycast - Easy & optimized parallel raycast - Roblox

    May 21, 2024 · Introduction What is this? MultiRaycast is simple, strictly-typed and use multiple actors to run raycast in parallel. MultiRaycast make easier use to raycast in parallel and …

  7. Unity3D casting ray from the middle of the screen

    I want to cast ray from middle of the screen now I do it by using mouse and set the mouse in the middle but it can causes bugs. I use: ray = …

  8. Making a combat game with ranged weapons? FastCast may be

    Jun 6, 2018 · Discover FastCast, a module for creating combat games with ranged weapons on Roblox, offering realistic bullet physics and efficient performance.

  9. Checking if the Raycast hit, hits a layer from the LayerMask?

    Nov 7, 2018 · 1 Since you want the raycast to ignore anything that isn't a floor, you can use the mask in the raycast so that it only hits floors. To do this, you want to have your LayerMask …

  10. How do I make a raycast go in the direction of a player but

    Feb 19, 2022 · local ray = workspace:RayCast(HMR position, Direction.LookVector * length) -- get the way the direction CFrame is facing and multiplie it by length of ray correct me if im wrong …